add Chapter14
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142
Chapter14/sequencer/libs/etl/examples/platformio/src/main.cpp
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142
Chapter14/sequencer/libs/etl/examples/platformio/src/main.cpp
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#include <iostream>
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#include "etl/observer.h"
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// Position data.
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struct Position
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{
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int x;
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int y;
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};
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// Button data.
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struct Button
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{
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enum
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{
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Down,
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Up
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};
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int state;
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};
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// Wheel data.
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struct Wheel
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{
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int delta;
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};
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// Definition of a mouse observer.
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typedef etl::observer<const Position&, Button, Wheel> Mouse_Observer;
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// Definition of an event handler for mouse notifications.
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class Event_Handler1 : public Mouse_Observer
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{
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public:
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// Handle a position notification.
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void notification(const Position& position)
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{
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std::cout << "Event_Handler1 : Position = " << position.x << "," << position.y << "\n";
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}
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// Handle a button notification.
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void notification(Button button)
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{
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std::cout << "Event_Handler1 : Button = " << ((button.state == Button::Up) ? "Up\n" : "Down\n");
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}
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// Handle a wheel notification.
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void notification(Wheel wheel)
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{
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std::cout << "Event_Handler1 : Wheel delta = " << wheel.delta << "\n";
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}
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};
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// Definition of a second event handler for mouse notifications.
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class Event_Handler2 : public Mouse_Observer
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{
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public:
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// Handler a position notification.
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void notification(const Position& position)
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{
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std::cout << "Event_Handler2 : Position = " << position.x << "," << position.y << "\n";
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}
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// Handle a button notification.
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void notification(Button button)
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{
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std::cout << "Event_Handler2 : Button = " << ((button.state == Button::Up) ? "Up\n" : "Down\n");
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}
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// Handle a wheel notification.
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void notification(Wheel wheel)
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{
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// Not interested in wheel deltas.
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}
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};
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// The observable mouse driver.
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const int MAX_MOUSE_OBSERVERS = 2;
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class Mouse_Driver : public etl::observable<Mouse_Observer, MAX_MOUSE_OBSERVERS>
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{
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public:
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// Notify observers about a position event.
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void Position_Event()
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{
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Position position = { 100, 200 };
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notify_observers(position);
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}
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// Notify observers about a button up event.
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void Button_Event_Up()
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{
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Button button = { Button::Up };
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notify_observers(button);
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}
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// Notify observers about a button down event.
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void Button_Event_Down()
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{
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Button button = { Button::Down };
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notify_observers(button);
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}
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// Notify observers about a wheel up event.
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void Wheel_Event_Up()
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{
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Wheel wheel = { 50 };
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notify_observers(wheel);
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}
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// Notify observers about a wheel down event.
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void Wheel_Event_Down()
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{
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Wheel wheel = { -25 };
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notify_observers(wheel);
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}
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};
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int main()
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{
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Mouse_Driver mouse_driver;
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Event_Handler1 event_handler1;
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Event_Handler2 event_handler2;
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// Tell the mouse driver about the observers.
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mouse_driver.add_observer(event_handler1);
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mouse_driver.add_observer(event_handler2);
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// Generate some events.
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mouse_driver.Button_Event_Down();
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mouse_driver.Button_Event_Up();
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mouse_driver.Position_Event();
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mouse_driver.Wheel_Event_Down();
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mouse_driver.Wheel_Event_Up();
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return 0;
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}
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